For that please see the official change log.
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This is not a full list of changes and additions. There is no news so far as to whether user created tutorials will be able to utilise this feature. This means that there is no longer any need to switch between windows when getting started with the software.
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New! Game Maker News – Official updates from YoYo Games regarding the software are now shown at startup (can be disabled).Also additional random functions and mouse_wheel_up and mouse_wheel_down. Functions added to return the size and amount of free space on a specific drive: disk_size(drive), disk_free(drive). New! Variables and Functions – gamemaker_version variable stores a number relating to the version of Game Maker used to create the game (Game Maker 8 is 800).New! Splash Screen Options – Drag-and-drop actions to display a splash screen consisting of text, image or video and an online or local webpage have been added to the main2 tab.Any combination of these game resources can then quickly be imported into a new or pre-existing project.
Masks can also be created in new shapes including diamond (useful for isometric games) and disk and can also be drawn by hand. Updated Collision Mask Options – Sub-images of a sprite may now have different collision masks.The limit on the number of vertexes allowed when drawing 3D models has increased from 1,000 to 32,000.Enhanced Sprite Editor – Support for alpha transparency is perhaps the greatest new addition to the graphics capabilities of Game Maker but the editor has a whole host of new features including a magic wand selection tool, anti-aliasing and additional image effects such as glow and shadow options.